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GRAVEY.REF
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Text File
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1997-05-24
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7KB
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353 lines
;The grave yard and cave area
@#moon1
;hidden moonstone 1
@do moveback
@if bitcheck `t13 3 1 then do
@begin
@closescript
@end
@bitset `t13 3 1
@do saybar
`%You find a Moonstone lying beneath the water.
@do `i57 + 1
@#chest1
;secret
@do moveback
@if bitcheck `t13 1 1 then do
@begin
@do saybar
There is nothing on the table.
@closescript
@end
@bitset `t13 1 1
@do saybar
`%You find a Red Potion!
@do `i52 + 1
@#monster1
@fight
;name
Skeleton
;string said when you see him
A boney arm reaches up through the dirt in the ground ...
;power move kill string
The bones clatter to the ground in horrid defeat.
;sex - 1 is male, 2 is female, 3 is it
3
;weapon and strength for the weapon, up to 5
gives you a bone|10
slashes with its skinless hand|7
tears its arm off and hits you with it|8
NONE|NONE
NONE|NONE
;defense
5
;gold reward
18
;experience
25
;hit points
40
;if win: ref file|name or NONE
NONE|NONE
;if lose: ref file|name or NONE
GAMETXT.REF|DIE
;if runs: ref file|name or NONE
NONE|NONE
@#monster2
@fight
;name
Zombie
;string said when you see him
A horrible figure groans limping its leg towards you ..
;power move kill string
You send him back to the ground he came up from.
;sex - 1 is male, 2 is female, 3 is it
3
;weapon and strength for the weapon, up to 5
uses its amputated arm to bash you|10
moans "brains" & bites you|15
gnaws on your leg|8
NONE|NONE
NONE|NONE
;defense
3
;gold reward
14
;experience
26
;hit points
60
;if win: ref file|name or NONE
NONE|NONE
;if lose: ref file|name or NONE
GAMETXT.REF|DIE
;if runs: ref file|name or NONE
NONE|NONE
@#monster3
@fight
;name
Raven
;string said when you see him
A breeze brushes your neck, something flew pretty close
;power move kill string
The bird crashes to the yard.
;sex - 1 is male, 2 is female, 3 is it
3
;weapon and strength for the weapon, up to 5
claws you|8
pecks your neck|7
stabs your eyes with its beak|10
NONE|NONE
NONE|NONE
;defense
2
;gold reward
5
;experience
8
;hit points
45
;if win: ref file|name or NONE
NONE|NONE
;if lose: ref file|name or NONE
GAMETXT.REF|DIE
;if runs: ref file|name or NONE
NONE|NONE
@#monster4
@fight
;name
Dog Skeleton
;string said when you see him
A horrible half dead dog jumps from behind the gravestone!
;power move kill string
Stay boy stay, good dead boy.
;sex - 1 is male, 2 is female, 3 is it
3
;weapon and strength for the weapon, up to 5
gashes your leg with its claws|10
bites you|12
pounces on you|15
NONE|NONE
NONE|NONE
;defense
3
;gold reward
17
;experience
24
;hit points
65
;if win: ref file|name or NONE
NONE|NONE
;if lose: ref file|name or NONE
GAMETXT.REF|DIE
;if runs: ref file|name or NONE
NONE|NONE
@#GRAVE1
;Grave 1 in the yard
@DO SAYBAR
`2There once was a man from Knantucket ...
@do moveback
@#GRAVE2
;Grave 2 in the yard
@DO SAYBAR
`2"Hey get off me!!"
@do moveback
@#GRAVE3
;Grave 3 in the yard
@DO SAYBAR
`2"Dig me up & take me with you!"
@do moveback
@#GRAVE4
;Grave 4 in the yard
@DO SAYBAR
`2"Join us ..."
@do moveback
@#GRAVE5
;Grave 5 in the yard
@DO SAYBAR
`2"If you die, don't die on me."
@do moveback
@#GRAVE6
;Grave 6 in the yard
@DO SAYBAR
`2Here lies Beavis, he never scored.
@do moveback
@#CAVE
;Cave to the right of the Grave yard
@DO SAYBAR
`2Looks like a dark cave, best not go in now.
@#SIGN
;Sign outside the yard
@DO SAYBAR
`2GraveYard, weak beware !!
@do moveback
@#ICESIGN
;Sign on the west entrance of the snowy Pass
@DO SAYBAR
`2 <---------- Flag City Snowy Pass ---------->
@do moveback
@#DARKF
@do moveback
@busy
@do `v01 is 1
@show
`r0`c `%`r1 THE SHEPHERD `r0
`2 You come across a Shepherd - his eyes look content and wise. He
nods to you. `0"How may I help you my friend?" `2he asks.
@do write
`x`x
@choice
Ask about the strange surrounding forest.
Comment on his sheep.
@if response is 2 then do
@begin
@show
`\`\ `$"No, but your sheep might be able to." `2you tell him.
`\`k
@end
@if response is 1 then do
@begin
@show
`\`\ `7"The darker trees are dying and becoming part of Dark Forest. They try
to grow further towards the living and take it over. My flock and I keep
it back."
`\`k
@end
@drawmap
@update
@#NUDE
@do moveback
@busy
@do `v01 is 1
@show
`r0`c `%`r1 THE NAKED MAN `r0
`2 You come across a nude old man in a field - ahh, he must be at least 70!
He nods to you. `0"Come, join me my friend," `2he says.
@do write
`x`x
@choice
Join him on the grass
Comment on his ... clothes
@if response is 2 then do
@begin
@show
`\`\ `$"Must be cold out huh," `2you tell him.
`\`k
@end
@if response is 1 then do
@begin
@show
`\`\ `$"Hey all right, I've been looking for a place like this. Sometimes you
just gotta let it all hang out," `2you say as you get undressed. After
relieving yourself of your clothes you look at the old man and then back
at yourself. You feel small.
`\`k
@end
@drawmap
@update
@#ICECAVE
@offmap
@label icy
@DO `v01 is 1
@show
`r0`c `%`r1 The Ice Wizard's Cave `r0
`2 You step into the cold cave, the only light you see is up ahead. You
see the silhouette of an old man by the fire. You step closer and notice
the fire's flames are blue! The old man stands sensing your presence.
`3"How may I help you my child?" `2he asks.
@do write
`x`x
@CHOICE
Inquire about him
Ask for passage through the cave
Leave the cave
@if response is 1 then do
@begin
@show
`\`\ `$"Who are you, what do you do in this cave?" `2you ask.
`k `3"I am a caretaker of these mountains. I watch them, and the people
come here, making sure that all is right here."`%
`\`k
@do goto icy
@end
@if response is 2 then do
@begin
@if `i31 > 0 then do
@begin
@show
`\`\ `3"I see you have the amulet. Come this way my child, it shall take you
safely closer towards that which you seek."
`\`k
@if map is 1499 then do
@begin
@loadmap 1590
@do map is 1590
@do x is 38
@do y is 7
@drawmap
@update
@closescript
@end
@loadmap 1499
@do map is 1499
@do x is 71
@do y is 17
@drawmap
@update
@closescript
@end
@show
`\`\ `3"I'm sorry my child, but you must have the pass of my giant masters
before you may pass through this way."`%
`\`k
@do goto icy
@end
@do moveback
@drawmap
@update
@#DEATH
@busy
@do `p20 random 4 1
@do goto monster`p20
@#PASS
;View east of the Snowy Pass.
@DO SAYBAR
`2The pass ahead to the west looks snowy & dangerous.
@#nomore